Optional
animationThe amount of time (in seconds) to carry out the animation. 0 means no animation enabled.
Optional
attachWhether to attach the input controls to a specific dom element to get the input from
Optional
cameraThe Camera Animation Configuration groups the different settings used to define the camera animation behavior
Optional
enableWhether to enable the camera
Optional
fovField Of View set in Degrees
Optional
inertiaDefine the overall inertia of the camera. This helps to give a smooth feeling to the camera movement.
Optional
maxZDefine the maximum distance the camera can see to
Optional
minimizeMinimize the amount of rotation animation on arcCamera's 'alpha' and 'beta' keys.
For alpha and beta values, we want to minimize the amount of rotation in the animation. User interactions can cause the alpha and beta to be arbitrarily large or small and thus cause the camera to spin around an unpredictable amount to reach the desired alpha and beta. We can avoid this by animating to the current alpha(or beta) + the delta angle between the current and desired alphas and betas
Optional
minZDefine the minimum distance the camera can see from @default: 1
Optional
speedDefine the current speed of the camera
Optional
targetDefines the target point of the camera. The camera looks towards it form the radius distance.
Base properties of all types of cameras